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@ -1,46 +0,0 @@
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package rip.tilly.bedwars.customvillager;
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import net.minecraft.server.v1_8_R3.DamageSource;
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import net.minecraft.server.v1_8_R3.EntityVillager;
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import net.minecraft.server.v1_8_R3.NBTTagCompound;
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import net.minecraft.server.v1_8_R3.World;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftVillager;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import rip.tilly.bedwars.utils.CC;
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public class CustomVillager extends EntityVillager {
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public CustomVillager(World world, String name) {
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super(world);
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this.setCustomName(CC.translate(name));
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this.setCustomNameVisible(true);
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this.noMove();
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this.setInvisible(false);
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((CraftVillager) this.getBukkitEntity()).getHandle().setInvisible(false);
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this.world.addEntity(this, CreatureSpawnEvent.SpawnReason.CUSTOM);
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}
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public void noMove() {
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NBTTagCompound tag = this.getNBTTag();
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if(tag == null) {
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tag = new NBTTagCompound();
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}
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this.c(tag);
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tag.setInt("NoAI", 1);
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this.f(tag);
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}
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@Override
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public void makeSound(String s, float f, float f1) {
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return;
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}
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@Override
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public boolean damageEntity(DamageSource source, float f) {
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return false;
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}
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}
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@ -3,19 +3,16 @@ package rip.tilly.bedwars.game;
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import io.netty.util.internal.ConcurrentSet;
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import lombok.Getter;
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import lombok.Setter;
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import net.minecraft.server.v1_8_R3.WorldServer;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Villager;
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import org.bukkit.inventory.ItemStack;
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import org.github.paperspigot.Title;
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import rip.tilly.bedwars.BedWars;
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import rip.tilly.bedwars.customvillager.CustomVillager;
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import rip.tilly.bedwars.game.arena.Arena;
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import rip.tilly.bedwars.game.arena.CopiedArena;
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import rip.tilly.bedwars.generators.Generator;
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@ -5,7 +5,6 @@ import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.github.paperspigot.Title;
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import rip.tilly.bedwars.BedWars;
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import rip.tilly.bedwars.customvillager.CustomVillager;
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import rip.tilly.bedwars.events.GameEndEvent;
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import rip.tilly.bedwars.game.Game;
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import rip.tilly.bedwars.game.GameState;
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@ -12,6 +12,7 @@ import rip.tilly.bedwars.generators.Generator;
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import rip.tilly.bedwars.generators.GeneratorType;
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import rip.tilly.bedwars.playerdata.PlayerData;
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import rip.tilly.bedwars.playerdata.PlayerState;
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import rip.tilly.bedwars.playerdata.currentgame.PlayerCurrentGameData;
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import rip.tilly.bedwars.runnables.GameRunnable;
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import rip.tilly.bedwars.utils.CC;
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import rip.tilly.bedwars.utils.CustomLocation;
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@ -79,6 +80,9 @@ public class GameStartListener implements Listener {
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playerData.setTeamId(team.getId());
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playerData.setPlayerTeam(team.getPlayerTeam());
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PlayerCurrentGameData playerCurrentGameData = playerData.getCurrentGameData();
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playerCurrentGameData.setTeamId(team.getId());
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playerData.setPlayerState(PlayerState.PLAYING);
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CustomLocation locationA = game.getCopiedArena().getA();
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@ -34,6 +34,8 @@ public class PlayerCurrentGameData {
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private int axeLevel = 0;
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private boolean shears = false;
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private int teamId;
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private ArmorType armorType = ArmorType.LEATHER;
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private Map<UUID, ArmorType> armor = new HashMap<UUID, ArmorType>();
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@ -53,14 +55,12 @@ public class PlayerCurrentGameData {
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int level = this.upgrades.get(upgrade);
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PlayerData playerData = this.main.getPlayerDataManager().getPlayerData(player.getUniqueId());
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GameTeam gameTeam = game.getTeams().get(playerData.getTeamId());
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GameTeam gameTeam = game.getTeams().get(this.teamId);
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game.getTeams().stream().filter(team -> team == gameTeam).forEach(team -> team.playingPlayers().forEach(teamMember -> {
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teamMember.sendMessage(CC.translate("&6" + player.getName() + " upgraded " + upgrade.getFormattedName() + " to &cTier " + upgrade.getNumberToRomanNumeral(level)));
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// System.out.println("11111111111111111111111 - " + player.getName());
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playerData.getCurrentGameData().giveTeamArmor(player, this);
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this.giveTeamArmor(player, this);
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int upgradeLevel = 0;
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