Update RespawnRunnable.java
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30ca71cd06
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@ -31,6 +31,10 @@ public class RespawnRunnable extends BukkitRunnable {
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cancel();
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return;
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}
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if (this.playerData.getPlayerState() != PlayerState.RESPAWNING || this.playerData.getPlayerState() != PlayerState.PLAYING) {
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cancel();
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return;
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}
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if (this.respawnTime <= 1) {
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this.playerData.setPlayerState(PlayerState.PLAYING);
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