Files
bed-wars/src/main/java/rip/tilly/bedwars/runnables/RespawnRunnable.java
2021-11-22 17:04:07 +01:00

89 lines
3.5 KiB
Java

package rip.tilly.bedwars.runnables;
import lombok.AllArgsConstructor;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector;
import org.github.paperspigot.Title;
import rip.tilly.bedwars.BedWars;
import rip.tilly.bedwars.game.Game;
import rip.tilly.bedwars.game.GameTeam;
import rip.tilly.bedwars.playerdata.PlayerData;
import rip.tilly.bedwars.playerdata.PlayerState;
import rip.tilly.bedwars.utils.CC;
@AllArgsConstructor
public class RespawnRunnable extends BukkitRunnable {
private final BedWars plugin;
private final Player player;
private final PlayerData playerData;
private final Game game;
private final GameTeam gameTeam;
private final int startingTime;
private int respawnTime;
@Override
public void run() {
if (!this.player.isOnline()) {
cancel();
return;
}
if (this.playerData.getPlayerState() != PlayerState.RESPAWNING || this.playerData.getPlayerState() != PlayerState.PLAYING) {
cancel();
return;
}
if (this.respawnTime <= 1) {
this.playerData.setPlayerState(PlayerState.PLAYING);
this.game.getTeams().forEach(team -> team.playingPlayers().forEach(gamePlayer -> gamePlayer.showPlayer(this.player)));
this.player.teleport(this.gameTeam.getId() == 1 ? this.game.getCopiedArena().getA().toBukkitLocation() : this.game.getCopiedArena().getB().toBukkitLocation());
this.player.sendTitle(new Title(CC.translate("&aRespawning..."), "", 1, 20, 0));
this.player.sendMessage(CC.translate("&aYou have respawned!"));
this.player.playSound(this.player.getLocation(), Sound.ORB_PICKUP, 10F, 1F);
for (ItemStack stack : this.plugin.getGameManager().getGameItems()) {
this.player.getInventory().addItem(stack);
}
this.game.getTeams().forEach(team -> team.playingPlayers().filter(player1 -> !this.player.equals(player1))
.forEach(matchplayer -> matchplayer.sendMessage(CC.translate(this.gameTeam.getPlayerTeam().getChatColor() + this.player.getName() + " &ehas respawned!"))));
this.player.setHealth(this.player.getMaxHealth());
this.player.setFoodLevel(20);
this.playerData.setLastDamager(null);
this.player.setAllowFlight(false);
this.player.setFlying(false);
cancel();
return;
}
if (this.respawnTime == this.startingTime) {
this.playerData.setPlayerState(PlayerState.RESPAWNING);
this.game.getTeams().forEach(team -> team.playingPlayers().forEach(gamePlayer -> gamePlayer.hidePlayer(this.player)));
this.player.getInventory().clear();
this. player.updateInventory();
this.player.setHealth(this.player.getMaxHealth());
this.player.setFoodLevel(20);
this. player.setVelocity(this.player.getVelocity().add(new Vector(0, 0.25, 0)));
this.player.setAllowFlight(true);
this.player.setFlying(true);
this.player.setVelocity(this.player.getVelocity().add(new Vector(0, 0.15, 0)));
this. player.setAllowFlight(true);
this. player.setFlying(true);
}
this.respawnTime--;
this.player.sendTitle(new Title(CC.translate("&e" + this.respawnTime), " ", 5, 20, 5));
this.player.playSound(this.player.getLocation(), Sound.NOTE_PLING, 0.7F, 1.0F);
}
}