t
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@ -151,14 +151,14 @@ public class PlayerCurrentGameData {
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GameTeam gameTeam = game.getTeams().get(playerData.getTeamId());
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player.getInventory().setHelmet((new ItemBuilder(Material.LEATHER_HELMET)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).build());
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player.getInventory().setChestplate((new ItemBuilder(Material.LEATHER_CHESTPLATE)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).build());
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player.getInventory().setHelmet((new ItemBuilder(Material.LEATHER_HELMET)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).addUnbreakable().build());
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player.getInventory().setChestplate((new ItemBuilder(Material.LEATHER_CHESTPLATE)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).addUnbreakable().build());
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ArmorType armorType = this.getArmorType(player);
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if (armorType == ArmorType.LEATHER) {
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player.getInventory().setLeggings((new ItemBuilder(Material.LEATHER_LEGGINGS)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).build());
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player.getInventory().setBoots((new ItemBuilder(Material.LEATHER_BOOTS)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).build());
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player.getInventory().setLeggings((new ItemBuilder(Material.LEATHER_LEGGINGS)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).addUnbreakable().build());
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player.getInventory().setBoots((new ItemBuilder(Material.LEATHER_BOOTS)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).addUnbreakable().build());
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return;
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}
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@ -183,7 +183,7 @@ public class PlayerCurrentGameData {
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return;
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}
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player.getInventory().setLeggings((new ItemBuilder(leggingsMaterial)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).build());
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player.getInventory().setBoots((new ItemBuilder(bootsMaterial)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).build());
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player.getInventory().setLeggings((new ItemBuilder(leggingsMaterial)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).addUnbreakable().build());
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player.getInventory().setBoots((new ItemBuilder(bootsMaterial)).color(gameTeam.getPlayerTeam().getColor()).addEnchantments(protection).addUnbreakable().build());
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}
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}
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@ -19,6 +19,7 @@ import rip.tilly.bedwars.playerdata.PlayerState;
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import rip.tilly.bedwars.playerdata.currentgame.PlayerCurrentGameData;
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import rip.tilly.bedwars.upgrades.Upgrade;
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import rip.tilly.bedwars.utils.CC;
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import rip.tilly.bedwars.utils.ItemBuilder;
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@AllArgsConstructor
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public class RespawnRunnable extends BukkitRunnable {
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@ -62,17 +63,17 @@ public class RespawnRunnable extends BukkitRunnable {
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PlayerCurrentGameData playerCurrentGameData = playerData.getCurrentGameData();
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playerCurrentGameData.giveTeamArmor(this.player, playerCurrentGameData);
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ItemStack itemStack = new ItemStack(Material.WOOD_SWORD, 1);
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ItemBuilder itemBuilder = new ItemBuilder(Material.WOOD_SWORD).addUnbreakable();
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if (playerCurrentGameData.getLevelForUpgrade(Upgrade.SHARPENED_SWORDS) == 1) {
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itemStack.addEnchantment(Enchantment.DAMAGE_ALL, 1);
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itemBuilder.enchantment(Enchantment.DAMAGE_ALL, 1);
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}
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if (playerCurrentGameData.getLevelForUpgrade(Upgrade.MANIAC_MINER) != 0) {
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this.player.addPotionEffect(new PotionEffect(PotionEffectType.FAST_DIGGING, 1000000, playerCurrentGameData.getLevelForUpgrade(Upgrade.MANIAC_MINER)));
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}
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player.getInventory().addItem(itemStack);
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player.getInventory().addItem(itemBuilder.build());
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this.game.getTeams().forEach(team -> team.playingPlayers().filter(player1 -> !this.player.equals(player1))
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.forEach(matchplayer -> matchplayer.sendMessage(CC.translate(this.gameTeam.getPlayerTeam().getChatColor() + this.player.getName() + " &ehas respawned!"))));
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