Fixed Some Bugs and Added The Inventory Inspect Feature In The Staff Management System
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97a24928fd
commit
918ee11ee5
@ -151,7 +151,9 @@ public class StaffModeListener implements Listener {
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return;
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}
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if (itemStack.getType() == Material.BOOK) {
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event.setCancelled(true);
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if (itemStack.getType() != Material.BOOK) {
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return;
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}
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@ -159,7 +161,9 @@ public class StaffModeListener implements Listener {
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return;
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}
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event.setCancelled(true);
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Player target = (Player) event.getRightClicked();
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player.openInventory(target.getInventory());
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}
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@EventHandler
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@ -45,7 +45,9 @@ public class ChatManagementMenu extends Menu {
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break;
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case SOUL_SAND:
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if (event.getClick().isLeftClick()) {
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if (event.getClick().isShiftClick()) {
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this.main.getChatManager().slowChat(player, this.delayAmount);
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} else if (event.getClick().isLeftClick()) {
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this.delayAmount++;
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} else if (event.getClick().isRightClick()) {
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if (this.delayAmount <= 0) {
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@ -53,8 +55,6 @@ public class ChatManagementMenu extends Menu {
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}
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this.delayAmount--;
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} else if (event.getClick().isShiftClick()) {
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this.main.getChatManager().slowChat(player, this.delayAmount);
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}
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break;
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@ -94,7 +94,7 @@ public class ChatManagementMenu extends Menu {
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"&fSlowed By: &b" + (this.main.getChatManager().getSlowedBy() == null ? "None" : this.main.getServer().getOfflinePlayer(this.main.getChatManager().getSlowedBy()).getName()),
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"&fLast Slowed: &b" + (this.main.getChatManager().getLastSlowedTime() == 0 ? "Never" : Utils.getTimeAsAString(this.main.getChatManager().getLastSlowedTime())),
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"",
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"&bShift click to slow the chat for &3" + (this.delayAmount + " second" + (this.delayAmount > 1 ? "s" : "")),
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"&bShift click to slow the chat for &3" + (this.delayAmount + " &bsecond" + (this.delayAmount > 1 ? "s" : "")),
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"",
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"&fLeft Click: &b+1",
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"&fRight Click: &b-1"
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