Files
2021-11-22 10:25:42 -05:00

61 lines
1.4 KiB
Java

package rip.tilly.bedwars.playerdata;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.entity.Player;
import rip.tilly.bedwars.BedWars;
import rip.tilly.bedwars.managers.PlayerDataManager;
import rip.tilly.bedwars.utils.CC;
import java.util.UUID;
import java.util.concurrent.ThreadLocalRandom;
@Getter
@Setter
public class PlayerData {
private final PlayerDataManager playerDataManager = BedWars.getInstance().getPlayerDataManager();
private PlayerState playerState = PlayerState.SPAWN;
private PlayerSettings playerSettings = new PlayerSettings();
private PlayerTeam playerTeam;
private final UUID uniqueId;
private boolean loaded;
private UUID currentGameId;
private int teamId;
private int kills;
private int deaths;
private double xp;
private int level;
private int wins;
private int losses;
private int gamesPlayed;
private Player lastDamager;
private int gameKills;
public PlayerData(UUID uniqueId) {
this.uniqueId = uniqueId;
this.loaded = false;
this.playerDataManager.loadPlayerData(this);
}
public void addRandomXp(Player player) {
double xp = ThreadLocalRandom.current().nextDouble(0.01, 0.05);
this.xp += xp;
player.sendMessage(CC.translate("&b&l+" + ((int) (xp * 100)) + "&b&l% xp"));
if (this.xp >= 1) {
this.level += 1;
this.xp = this.xp - (long) this.xp;
}
}
}