This commit is contained in:
Trixkz 2021-11-29 18:10:34 -05:00
parent 7ce814a005
commit be3798e7cc
2 changed files with 191 additions and 0 deletions

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package rip.tilly.bedwars.menus.shop.weapons;
import lombok.AllArgsConstructor;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack;
import rip.tilly.bedwars.BedWars;
import rip.tilly.bedwars.playerdata.PlayerData;
import rip.tilly.bedwars.utils.CC;
import rip.tilly.bedwars.utils.ItemBuilder;
import rip.tilly.bedwars.utils.PlayerUtil;
import rip.tilly.bedwars.utils.menu.Button;
import java.util.ArrayList;
import java.util.List;
@AllArgsConstructor
public class WeaponsButton extends Button {
private String name;
private Material material;
private int data;
private int amount;
private Material costType;
private String costTypeName;
private ChatColor costTypeColor;
private int cost;
private boolean color;
@Override
public ItemStack getButtonItem(Player player) {
List<String> lore = new ArrayList<>();
lore.add("");
lore.add("&9Cost: " + costTypeColor + cost + " " + costTypeName);
lore.add("&9Amount: &e" + amount + "x");
int costItems = 0;
for (ItemStack contents : player.getInventory().getContents()) {
if (contents != null) {
if (contents.getType() == costType) {
costItems += contents.getAmount();
}
}
}
lore.add(" ");
lore.add(costItems >= cost ? "&aClick to purchase" : "&cYou don't have enough " + costTypeName);
PlayerData playerData = BedWars.getInstance().getPlayerDataManager().getPlayerData(player.getUniqueId());
if (color) {
return new ItemBuilder(material)
.name((costItems >= cost ? "&a" : "&c") + name)
.lore(lore)
.amount(amount)
.durability(playerData.getPlayerTeam().getColorData())
.hideFlags()
.build();
} else {
return new ItemBuilder(material)
.name((costItems >= cost ? "&a" : "&c") + name)
.lore(lore)
.amount(amount)
.durability(data)
.hideFlags()
.build();
}
}
@Override
public void clicked(Player player, int slot, ClickType clickType, int hotbarButton) {
if (clickType.isShiftClick()) {
return;
}
int costItems = 0;
for (ItemStack contents : player.getInventory().getContents()) {
if (contents != null) {
if (contents.getType() == costType) {
costItems += contents.getAmount();
}
}
}
if (costItems < cost) {
player.sendMessage(CC.translate("&cYou don't have enough " + costTypeName));
playFail(player);
return;
}
PlayerData playerData = BedWars.getInstance().getPlayerDataManager().getPlayerData(player.getUniqueId());
int finalCost = cost;
for (ItemStack i : player.getInventory().getContents()) {
if (i == null) {
continue;
}
if (i.getType() == costType) {
if (i.getAmount() < finalCost) {
finalCost -= i.getAmount();
PlayerUtil.minusAmount(player, i, i.getAmount());
player.updateInventory();
} else {
PlayerUtil.minusAmount(player, i, finalCost);
player.updateInventory();
break;
}
}
}
if (color) {
player.getInventory().addItem(new ItemBuilder(material)
.amount(amount)
.durability(playerData.getPlayerTeam().getColorData())
.hideFlags()
.build());
} else {
player.getInventory().addItem(new ItemBuilder(material)
.amount(amount)
.durability(data)
.hideFlags()
.build());
}
playNeutral(player);
}
}

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package rip.tilly.bedwars.menus.shop.weapons;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import rip.tilly.bedwars.BedWars;
import rip.tilly.bedwars.menus.shop.ShopType;
import rip.tilly.bedwars.menus.shop.ShopTypeButton;
import rip.tilly.bedwars.utils.CC;
import rip.tilly.bedwars.utils.ItemBuilder;
import rip.tilly.bedwars.utils.menu.Button;
import rip.tilly.bedwars.utils.menu.Menu;
import java.util.HashMap;
import java.util.Map;
public class WeaponsMenu extends Menu {
private BedWars main = BedWars.getInstance();
@Override
public boolean isUpdateAfterClick() {
return true;
}
@Override
public String getTitle(Player player) {
return CC.translate("&eClick a weapon to purchase...");
}
@Override
public Map<Integer, Button> getButtons(Player player) {
Map<Integer, Button> buttons = new HashMap<>();
for (ShopType types : ShopType.values()) {
buttons.put(types.getSlot(), new ShopTypeButton(types));
}
buttons.put(ShopType.WEAPONS.getSlot() + 9, Button.placeholder(Material.STAINED_GLASS_PANE, (byte) 5, ""));
buttons.put(19, new WeaponsButton("Stone Sword", Material.STONE_SWORD, 0, 1, Material.IRON_INGOT, "Iron", ChatColor.WHITE, 10, true));
buttons.put(20, new WeaponsButton("Iron Sword", Material.IRON_SWORD, 0, 1, Material.GOLD_INGOT, "Gold", ChatColor.GOLD, 7, true));
buttons.put(21, new WeaponsButton("Diamond Sword", Material.DIAMOND_SWORD, 0, 1, Material.EMERALD, "Emerald", ChatColor.DARK_GREEN, 3, true));
buttons.put(22, new WeaponsButton("Knockback Stick", Material.STICK, 0, 1, Material.GOLD_INGOT, "Gold", ChatColor.GOLD, 5, true));
this.fillEmptySlots(buttons, new ItemBuilder(Material.STAINED_GLASS_PANE).durability(7).name("").build());
return buttons;
}
@Override
public int getSize() {
return 54;
}
}