fixed your bull shit
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		| @ -48,28 +48,28 @@ public class ScoreboardProvider implements AssembleAdapter { | ||||
|         List<String> lines = new ArrayList<String>(); | ||||
|  | ||||
|         lines.add(CC.scoreboardBar); | ||||
|         boolean inParty = this.main.getPartyManager().getParty(playerData.getUniqueId()) != null; | ||||
|         if (inParty) { | ||||
|  | ||||
|         if (this.main.getPartyManager().getParty(playerData.getUniqueId()) != null) { | ||||
|             Party party = this.main.getPartyManager().getParty(playerData.getUniqueId()); | ||||
|             lines.add("&9Party Leader: &d" + Bukkit.getPlayer(party.getLeader()).getName()); | ||||
|             lines.add("&9Party Members: &d" + party.getMembers().size() + "&7/&d" + party.getLimit()); | ||||
|             lines.add(CC.scoreboardBar); | ||||
|         } | ||||
|  | ||||
|         lines.add("&fOnline: &d" + this.main.getServer().getOnlinePlayers().size()); | ||||
|         lines.add("&fPlaying: &d" + this.main.getGameManager().getPlaying()); | ||||
|  | ||||
|         if (playerData.getPlayerState() == PlayerState.QUEUE) { | ||||
|             QueueEntry queueEntry = this.main.getQueueManager().getQueueEntry(playerData.getUniqueId()); | ||||
|             if (queueEntry != null) { | ||||
|                 long queueTime = System.currentTimeMillis() - (this.main.getQueueManager().getPlayerQueueTime(playerData.getUniqueId())); | ||||
|                 String formattedQueueTime = TimeUtils.formatIntoMMSS(Math.round(queueTime / 1000L)); | ||||
|                 lines.add(CC.scoreboardBar); | ||||
|                 lines.add("&e" + queueEntry.getGameType().getName() + " Queue"); | ||||
|                 lines.add("&fTime: &d" + formattedQueueTime); | ||||
|                 lines.add(CC.scoreboardBar); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         lines.add("&fOnline: &d" + this.main.getServer().getOnlinePlayers().size()); | ||||
|         lines.add("&fPlaying: &d" + this.main.getGameManager().getPlaying()); | ||||
|  | ||||
|         lines.add(" "); | ||||
|  | ||||
|         lines.add("&fLevel: &d" + playerData.getLevel()); | ||||
|  | ||||
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