fixed your bull shit

This commit is contained in:
Trixkz
2021-11-22 07:28:22 -05:00
parent fea257f914
commit 1b022e25a9
5 changed files with 57 additions and 9 deletions

View File

@ -4,6 +4,8 @@ import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.ItemStack;
import rip.tilly.bedwars.BedWars;
import rip.tilly.bedwars.game.GameType;
import rip.tilly.bedwars.menusystem.Menu;
import rip.tilly.bedwars.menusystem.PlayerMenuUtil;
import rip.tilly.bedwars.utils.CC;
@ -14,8 +16,14 @@ import java.util.List;
public class PlayAGameMenu extends Menu {
public PlayAGameMenu(PlayerMenuUtil playerMenuUtil) {
private BedWars main = BedWars.getInstance();
private GameType gameType;
public PlayAGameMenu(PlayerMenuUtil playerMenuUtil, GameType gameType) {
super(playerMenuUtil);
this.gameType = gameType;
}
@Override
@ -54,6 +62,8 @@ public class PlayAGameMenu extends Menu {
bedWars1v1Lore.add(CC.translate(""));
bedWars1v1Lore.add(CC.translate("&9You have to start somewhere,"));
bedWars1v1Lore.add(CC.translate("&9so why not start here?"));
bedWars1v1Lore.add(CC.translate(""));
bedWars1v1Lore.add(CC.translate("&fPlaying: &b" + this.main.getGameManager().getPlayingByType(this.gameType)));
ItemStack bedWars1v1ItemStack = new ItemBuilder(Material.WOOD_SWORD).name(CC.translate("&dBedWars 1v1")).lore(bedWars1v1Lore).build();
@ -61,6 +71,8 @@ public class PlayAGameMenu extends Menu {
bedWars2v2Lore.add(CC.translate(""));
bedWars2v2Lore.add(CC.translate("&9Adapt, overcome, and conquer,"));
bedWars2v2Lore.add(CC.translate("&9you are advancing rapidly"));
bedWars2v2Lore.add(CC.translate(""));
bedWars2v2Lore.add(CC.translate("&fPlaying: &b" + this.main.getGameManager().getPlayingByType(this.gameType)));
ItemStack bedWars2v2ItemStack = new ItemBuilder(Material.STONE_SWORD).name(CC.translate("&dBedWars 2v2")).lore(bedWars2v2Lore).build();
@ -69,6 +81,9 @@ public class PlayAGameMenu extends Menu {
bedWars3v3Lore.add(CC.translate("&9How crazy is this,"));
bedWars3v3Lore.add(CC.translate("&9it seems like it was just yesterday"));
bedWars3v3Lore.add(CC.translate("&9since you started"));
bedWars3v3Lore.add(CC.translate(""));
bedWars3v3Lore.add(CC.translate("&fPlaying: &b" + this.main.getGameManager().getPlayingByType(this.gameType)));
ItemStack bedWars3v3ItemStack = new ItemBuilder(Material.IRON_SWORD).name(CC.translate("&dBedWars 3v3")).lore(bedWars3v3Lore).build();
@ -77,6 +92,8 @@ public class PlayAGameMenu extends Menu {
bedWars4v4Lore.add(CC.translate("&9You are now a master,"));
bedWars4v4Lore.add(CC.translate("&9you can go up against"));
bedWars4v4Lore.add(CC.translate("&9the undefeated PvP bot &7(Coming soon)"));
bedWars4v4Lore.add(CC.translate(""));
bedWars4v4Lore.add(CC.translate("&fPlaying: &b" + this.main.getGameManager().getPlayingByType(this.gameType)));
ItemStack bedWars4v4ItemStack = new ItemBuilder(Material.DIAMOND_SWORD).name(CC.translate("&dBedWars 4v4")).lore(bedWars4v4Lore).build();