playercurrentgamedata.java LINE 58 is null

This commit is contained in:
Trixkz
2021-11-24 10:50:42 -05:00
parent b78d4d175a
commit 14253308c5
10 changed files with 594 additions and 15 deletions

View File

@ -18,6 +18,7 @@ import org.bukkit.material.MaterialData;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.UUID;
public class ItemBuilder implements Listener {
@ -32,6 +33,10 @@ public class ItemBuilder implements Listener {
this.is = is;
}
public ItemBuilder(Material m, int amount) {
this.is = new ItemStack(m, amount);
}
public ItemBuilder amount(final int amount) {
is.setAmount(amount);
@ -192,6 +197,11 @@ public class ItemBuilder implements Listener {
}
}
public ItemBuilder addEnchantments(Map<Enchantment, Integer> enchantments) {
this.is.addEnchantments(enchantments);
return this;
}
public ItemStack build() {
return is;
}

View File

@ -2,6 +2,7 @@ package rip.tilly.bedwars.utils.menusystem;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
@ -27,12 +28,12 @@ public abstract class Menu implements InventoryHolder {
public abstract void handleMenu(InventoryClickEvent event);
public abstract void setMenuItems();
public abstract void setMenuItems(Player player);
public void open() {
public void open(Player player) {
inventory = Bukkit.createInventory(this, getSlots(), getMenuName());
this.setMenuItems();
this.setMenuItems(player);
playerMenuUtil.getOwner().openInventory(inventory);
}

View File

@ -0,0 +1,100 @@
package rip.tilly.bedwars.utils.menusystem.menu;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryClickEvent;
import rip.tilly.bedwars.BedWars;
import rip.tilly.bedwars.game.Game;
import rip.tilly.bedwars.playerdata.PlayerData;
import rip.tilly.bedwars.playerdata.currentgame.PlayerCurrentGameData;
import rip.tilly.bedwars.upgrades.Upgrade;
import rip.tilly.bedwars.upgrades.UpgradeItem;
import rip.tilly.bedwars.utils.CC;
import rip.tilly.bedwars.utils.menusystem.Menu;
import rip.tilly.bedwars.utils.menusystem.PlayerMenuUtil;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
public class UpgradesMenu extends Menu {
private BedWars main = BedWars.getInstance();
List<UpgradeItem> upgradeItems = new ArrayList<UpgradeItem>();
public UpgradesMenu(PlayerMenuUtil playerMenuUtil) {
super(playerMenuUtil);
this.upgradeItems.add(new UpgradeItem("Sharpened Swords", new String[]{"Your team permanently gains", "sharpness one on all swords"}, Material.IRON_SWORD, Upgrade.SHARPENED_SWORDS));
this.upgradeItems.add(new UpgradeItem("Reinforced Armor", new String[]{"Your team permanently gets", "protection one all all armor"}, Material.IRON_CHESTPLATE, Upgrade.PROTECTION));
this.upgradeItems.add(new UpgradeItem("Maniac Miner", new String[]{"Your team will permanently get haste"}, Material.GOLD_PICKAXE, Upgrade.MANIAC_MINER));
this.upgradeItems.add(new UpgradeItem("Faster Forge", new String[]{"Increase your team's generator speed"}, Material.FURNACE, Upgrade.FASTER_FORGE));
this.upgradeItems.add(new UpgradeItem("Heal Pool", new String[]{"Your team permanently gains", "Sharpness 1 on all swords"}, Material.BEACON, Upgrade.HEAL_POOL));
this.upgradeItems.add(new UpgradeItem("Dragon Buff", new String[]{"Your team permanently gains", "Sharpness 1 on all swords"}, Material.DRAGON_EGG, Upgrade.DRAGON_BUFF));
this.upgradeItems.add(new UpgradeItem("Trap", new String[]{"Get an alert when players", "come to your base"}, Material.TRIPWIRE_HOOK, Upgrade.TRAP));
}
@Override
public String getMenuName() {
return CC.translate("&eUpgrades Menu");
}
@Override
public int getSlots() {
return 27;
}
@Override
public void handleMenu(InventoryClickEvent event) {
Player player = (Player) event.getWhoClicked();
PlayerData playerData = this.main.getPlayerDataManager().getPlayerData(player.getUniqueId());
PlayerCurrentGameData playerCurrentGameData = playerData.getCurrentGameData();
Game game = this.main.getGameManager().getGameFromUUID(player.getUniqueId());
if (event.getView().getTitle().equalsIgnoreCase(CC.translate("&eUpgrades Menu"))) {
for (UpgradeItem upgradeItem : this.upgradeItems) {
if (upgradeItem.getItemStack(player, playerCurrentGameData).getItemMeta().getDisplayName().equalsIgnoreCase(event.getCurrentItem().getItemMeta().getDisplayName())) {
if (playerCurrentGameData.getCostToUpgrade(upgradeItem.getUpgrade()) == -1) {
player.sendMessage(CC.translate("&cYour team already has the highest upgrade for &c&l" + upgradeItem.getUpgrade().getFormattedName()));
return;
}
if (upgradeItem.canBuy(player, playerCurrentGameData.getLevelForUpgrade(upgradeItem.getUpgrade()) + 1)) {
upgradeItem.buy(player, playerCurrentGameData.getLevelForUpgrade(upgradeItem.getUpgrade()) + 1, game, playerCurrentGameData);
player.updateInventory();
break;
}
player.sendMessage(CC.translate("&cYou do not have enough diamonds for &c&l" + upgradeItem.getUpgrade().getFormattedName() + " " + upgradeItem.getUpgrade().getNumberToRomanNumeral(playerCurrentGameData.getLevelForUpgrade(upgradeItem.getUpgrade()) + 1)));
break;
}
}
}
}
@Override
public void setMenuItems(Player player) {
PlayerData playerData = this.main.getPlayerDataManager().getPlayerData(player.getUniqueId());
PlayerCurrentGameData playerCurrentGameData = playerData.getCurrentGameData();
for (int i = 0; i < this.inventory.getSize(); i++) {
this.inventory.setItem(i, this.FILLER_GLASS);
}
AtomicInteger atomicInteger = new AtomicInteger(10);
this.upgradeItems.forEach(itemStack -> {
this.inventory.setItem(atomicInteger.get(), itemStack.getItemStack(player, playerCurrentGameData));
atomicInteger.addAndGet(1);
});
}
}