Files
2021-11-23 19:06:20 +01:00

312 lines
11 KiB
Java

package rip.tilly.bedwars.game;
import io.netty.util.internal.ConcurrentSet;
import lombok.Getter;
import lombok.Setter;
import net.minecraft.server.v1_8_R3.WorldServer;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.github.paperspigot.Title;
import rip.tilly.bedwars.BedWars;
import rip.tilly.bedwars.customvillager.CustomVillager;
import rip.tilly.bedwars.game.arena.Arena;
import rip.tilly.bedwars.game.arena.CopiedArena;
import rip.tilly.bedwars.generators.Generator;
import rip.tilly.bedwars.generators.GeneratorTier;
import rip.tilly.bedwars.generators.GeneratorType;
import rip.tilly.bedwars.utils.CC;
import rip.tilly.bedwars.utils.CustomLocation;
import rip.tilly.bedwars.utils.TimeUtils;
import java.util.*;
import java.util.stream.Stream;
@Getter
@Setter
public class Game {
private final BedWars plugin = BedWars.getInstance();
private final Set<Entity> entitiesToRemove = new ConcurrentSet<>();
private final Set<Location> placedBlocksLocations = new ConcurrentSet<>();
private final Set<UUID> spectators = new ConcurrentSet<>();
private final Set<Integer> runnables = new HashSet<>();
private final Set<ItemStack> droppedItems = new ConcurrentSet<>();
private final Set<CustomVillager> villagers = new ConcurrentSet<>();
private final List<GameTeam> teams;
private final Arena arena;
private final GameType gameType;
private final UUID gameId = UUID.randomUUID();
private CopiedArena copiedArena;
private GameState gameState = GameState.STARTING;
private int countdown = 6;
private int durationTimer;
private int winningTeamId;
private List<Generator> activatedGenerators = new ArrayList<>();
private GeneratorTier diamondGeneratorTier = GeneratorTier.ONE;
private GeneratorTier emeraldGeneratorTier = GeneratorTier.ONE;
public Game(Arena arena, GameType gameType, GameTeam... teams) {
this.arena = arena;
this.gameType = gameType;
this.teams = Arrays.asList(teams);
}
public GameTeam getTeamByName(String name) {
return this.teams.stream().filter(team -> team.getPlayerTeam().getName().equalsIgnoreCase(name)).findFirst().orElse(null);
}
public String getDuration() {
return TimeUtils.formatIntoMMSS(durationTimer);
}
public void addEntityToRemove(Entity entity) {
this.entitiesToRemove.add(entity);
}
public void removeEntityToRemove(Entity entity) {
this.entitiesToRemove.remove(entity);
}
public void clearEntitiesToRemove() {
this.entitiesToRemove.clear();
}
public void broadcastTitle(String message, String subMessage) {
Title title = new Title(CC.translate(message), CC.translate(subMessage), 5, 20, 5);
this.teams.forEach(team -> team.playingPlayers().forEach(player -> player.sendTitle(title)));
}
public void broadcast(String message) {
this.teams.forEach(team -> team.playingPlayers().forEach(player -> player.sendMessage(CC.translate(message))));
}
public void broadcastSound(Sound sound) {
this.teams.forEach(team -> team.playingPlayers().forEach(player -> player.playSound(player.getLocation(), sound, 10, 1)));
}
public void broadcastWithSound(String message, Sound sound) {
this.teams.forEach(team -> team.playingPlayers().forEach(player -> {
player.sendMessage(CC.translate(message));
player.playSound(player.getLocation(), sound, 10, 1);
}));
}
public int decrementCountdown() {
return --this.countdown;
}
public void incrementDuration() {
++this.durationTimer;
}
public boolean isPartyMatch() {
return (this.teams.get(0).getAllPlayers().size() >= 2 || this.teams.get(1).getAllPlayers().size() >= 2);
}
public void addSpectator(UUID uuid) {
this.spectators.add(uuid);
}
public void removeSpectator(UUID uuid) {
this.spectators.remove(uuid);
}
public Stream<Player> spectatorPlayers() {
return this.spectators.stream().map(this.plugin.getServer()::getPlayer).filter(Objects::nonNull);
}
public void addRunnable(int id) {
this.runnables.add(id);
}
public void addPlacedBlock(Block block) {
this.placedBlocksLocations.add(block.getLocation());
}
public void removePlacedBlock(Block block) {
this.placedBlocksLocations.remove(block.getLocation());
}
public boolean isPlaceable(Location location, Game game) {
double minX = game.getCopiedArena().getMin().getX();
double minZ = game.getCopiedArena().getMin().getZ();
double maxX = game.getCopiedArena().getMax().getX();
double maxZ = game.getCopiedArena().getMax().getZ();
if (minX > maxX) {
double lastMinX = minX;
minX = maxX;
maxX = lastMinX;
}
if (minZ > maxZ) {
double lastMinZ = minZ;
minZ = maxZ;
maxZ = lastMinZ;
}
if (location.getX() >= minX && location.getX() <= maxX && location.getZ() >= minZ && location.getZ() <= maxZ) {
return true;
}
return false;
}
public boolean isInside(Location location, Game game) {
double aMinX = game.getCopiedArena().getTeamAmin().getX();
double aMinZ = game.getCopiedArena().getTeamAmin().getZ();
double aMaxX = game.getCopiedArena().getTeamAmax().getX();
double aMaxZ = game.getCopiedArena().getTeamAmax().getZ();
if (aMinX > aMaxX) {
double lastMinX = aMinX;
aMinX = aMaxX;
aMaxX = lastMinX;
}
if (aMinZ > aMaxZ) {
double lastMinZ = aMinZ;
aMinZ = aMaxZ;
aMaxZ = lastMinZ;
}
if (location.getX() >= aMinX && location.getX() <= aMaxX && location.getZ() >= aMinZ && location.getZ() <= aMaxZ) {
return true;
}
double bMinX = game.getCopiedArena().getTeamBmin().getX();
double bMinZ = game.getCopiedArena().getTeamBmin().getZ();
double bMaxX = game.getCopiedArena().getTeamBmax().getX();
double bMaxZ = game.getCopiedArena().getTeamBmax().getZ();
if (bMinX > bMaxX) {
double lastMinX = bMinX;
bMinX = bMaxX;
bMaxX = lastMinX;
}
if (bMinZ > bMaxZ) {
double lastMinZ = bMinZ;
bMinZ = bMaxZ;
bMaxZ = lastMinZ;
}
if (location.getX() >= bMinX && location.getX() <= bMaxX && location.getZ() >= bMinZ && location.getZ() <= bMaxZ) {
return true;
}
return false;
}
public boolean isBreakable(Block block) {
if (placedBlocksLocations.contains(block.getLocation())) {
return true;
}
Material material = block.getType();
switch (material) {
case BED:
case BED_BLOCK:
return true;
}
return false;
}
public void tick(int amount, Game game) {
if (this.secondsToMinutes(amount) == 5D) {
game.broadcast("&bDiamond &egenerators have been upgraded to &bTier II&e.");
this.diamondGeneratorTier = GeneratorTier.TWO;
}
if (this.secondsToMinutes(amount) == 8D) {
game.broadcast("&aEmerald &egenerators have been upgraded to &bTier II&e.");
this.emeraldGeneratorTier = GeneratorTier.TWO;
}
if (this.secondsToMinutes(amount) == 10D) {
game.broadcast("&bDiamond &egenerators have been upgraded to &bTier III&e.");
this.diamondGeneratorTier = GeneratorTier.THREE;
}
if (this.secondsToMinutes(amount) == 12D) {
game.broadcast("&aEmerald &egenerators have been upgraded to &bTier III&e.");
this.emeraldGeneratorTier = GeneratorTier.THREE;
}
if (this.secondsToMinutes(amount) == 15D) {
game.broadcast("&bDiamond &egenerators have been upgraded to &bTier IV&e.");
this.diamondGeneratorTier = GeneratorTier.FOUR;
}
for (CustomLocation customLocation : this.arena.getTeamGenerators()) {
Generator ironGenerator = new Generator(customLocation.toBukkitLocation(), GeneratorType.IRON, true, this);
ironGenerator.spawn();
Generator goldGenerator = new Generator(customLocation.toBukkitLocation(), GeneratorType.GOLD, true, this);
goldGenerator.spawn();
}
for (Generator generator : this.getActivatedGenerators()) {
generator.setActivated(true);
if (generator.getGeneratorType() == GeneratorType.DIAMOND) {
generator.setGeneratorTier(this.diamondGeneratorTier);
}
if (generator.getGeneratorType() == GeneratorType.EMERALD) {
generator.setGeneratorTier(this.emeraldGeneratorTier);
}
generator.spawn();
}
}
public double secondsToMinutes(int seconds) {
return seconds / 60D;
}
public void spawnVillagers(CopiedArena copiedArena) {
Location teamAshopLoc = copiedArena.getTeamAshop().toBukkitLocation();
WorldServer worldServer = ((CraftWorld) teamAshopLoc.getWorld()).getHandle();
CustomVillager teamAshop = new CustomVillager(worldServer, "&aItem Shop");
teamAshop.setLocation(teamAshopLoc.getBlockX(), teamAshopLoc.getBlockY(), teamAshopLoc.getBlockZ(), teamAshopLoc.getYaw(), teamAshopLoc.getPitch());
Location teamBshopLoc = copiedArena.getTeamBshop().toBukkitLocation();
CustomVillager teamBshop = new CustomVillager(worldServer, "&aItem Shop");
teamBshop.setLocation(teamBshopLoc.getBlockX(), teamBshopLoc.getBlockY(), teamBshopLoc.getBlockZ(), teamBshopLoc.getYaw(), teamBshopLoc.getPitch());
Location teamAupgradeLoc = copiedArena.getTeamAupgrades().toBukkitLocation();
CustomVillager teamAupgrade = new CustomVillager(worldServer, "&aUpgrades Shop");
teamAupgrade.setLocation(teamAupgradeLoc.getBlockX(), teamAupgradeLoc.getBlockY(), teamAupgradeLoc.getBlockZ(), teamAupgradeLoc.getYaw(), teamAupgradeLoc.getPitch());
Location teamBupgradeLoc = copiedArena.getTeamAupgrades().toBukkitLocation();
CustomVillager teamBupgrade = new CustomVillager(worldServer, "&aUpgrades Shop");
teamBupgrade.setLocation(teamBupgradeLoc.getBlockX(), teamBupgradeLoc.getBlockY(), teamBupgradeLoc.getBlockZ(), teamBupgradeLoc.getYaw(), teamBupgradeLoc.getPitch());
this.villagers.add(teamAshop);
this.villagers.add(teamBshop);
this.villagers.add(teamAupgrade);
this.villagers.add(teamBupgrade);
}
}