Files
2021-11-26 19:09:53 +01:00

46 lines
1.5 KiB
Java

package rip.tilly.bedwars.utils;
import org.bukkit.GameMode;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
public class PlayerUtil {
public static void clearPlayer(Player player) {
player.setHealth(20.0D);
player.setFoodLevel(20);
player.setSaturation(12.8F);
player.setMaximumNoDamageTicks(20);
player.setFireTicks(0);
player.setFallDistance(0.0F);
player.setLevel(0);
player.setExp(0.0F);
player.setWalkSpeed(0.2F);
player.setFlySpeed(0.2F);
player.getInventory().setHeldItemSlot(0);
player.setAllowFlight(false);
player.getInventory().clear();
player.getInventory().setArmorContents(null);
player.closeInventory();
player.setGameMode(GameMode.SURVIVAL);
player.getActivePotionEffects().stream().map(PotionEffect::getType).forEach(player::removePotionEffect);
((CraftPlayer) player).getHandle().getDataWatcher().watch(9, (byte) 0);
player.updateInventory();
}
public static void minusAmount(Player p, ItemStack i, int amount) {
if (i.getAmount() - amount <= 0) {
if (p.getInventory().getItemInHand().equals(i)) {
p.getInventory().setItemInHand(null);
} else {
p.getInventory().removeItem(i);
}
return;
}
i.setAmount(i.getAmount() - amount);
p.updateInventory();
}
}