scoreboard playing players
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@ -30,6 +30,17 @@ public class GameManager {
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private final Map<UUID, Set<GameRequest>> gameRequests = new TtlHashMap<>(TimeUnit.SECONDS, 30);
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@Getter private final Map<UUID, Game> games = new ConcurrentHashMap<>();
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public int getFighters() {
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int i = 0;
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for (Game game : this.games.values()) {
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for (GameTeam team : game.getTeams()) {
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i += team.getPlayingPlayers().size();
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}
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}
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return i;
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}
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public Game getGame(PlayerData playerData) {
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return this.games.get(playerData.getCurrentGameId());
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}
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