scoreboard playing players
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		| @ -30,6 +30,17 @@ public class GameManager { | ||||
|     private final Map<UUID, Set<GameRequest>> gameRequests = new TtlHashMap<>(TimeUnit.SECONDS, 30); | ||||
|     @Getter private final Map<UUID, Game> games = new ConcurrentHashMap<>(); | ||||
|  | ||||
|     public int getFighters() { | ||||
|         int i = 0; | ||||
|         for (Game game : this.games.values()) { | ||||
|             for (GameTeam team : game.getTeams()) { | ||||
|                 i += team.getPlayingPlayers().size(); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         return i; | ||||
|     } | ||||
|  | ||||
|     public Game getGame(PlayerData playerData) { | ||||
|         return this.games.get(playerData.getCurrentGameId()); | ||||
|     } | ||||
|  | ||||
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