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package rip.tilly.bedwars.managers;
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import lombok.Getter;
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import org.bukkit.Color;
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import org.bukkit.Material;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import rip.tilly.bedwars.BedWars;
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import rip.tilly.bedwars.game.Game;
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import rip.tilly.bedwars.game.GameRequest;
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import rip.tilly.bedwars.game.GameTeam;
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import rip.tilly.bedwars.game.*;
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import rip.tilly.bedwars.game.arena.Arena;
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import rip.tilly.bedwars.game.events.GameEndEvent;
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import rip.tilly.bedwars.game.events.GameStartEvent;
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import rip.tilly.bedwars.player.PlayerData;
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import rip.tilly.bedwars.events.GameEndEvent;
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import rip.tilly.bedwars.events.GameStartEvent;
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import rip.tilly.bedwars.managers.hotbar.impl.HotbarItem;
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import rip.tilly.bedwars.playerdata.PlayerData;
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import rip.tilly.bedwars.playerdata.PlayerState;
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import rip.tilly.bedwars.utils.ItemBuilder;
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import rip.tilly.bedwars.utils.PlayerUtil;
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import rip.tilly.bedwars.utils.TtlHashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.TimeUnit;
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/**
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* Created by Lucanius
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* Project: BedWars
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*/
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public class GameManager {
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private final BedWars plugin = BedWars.getInstance();
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private final Map<UUID, Set<GameRequest>> gameRequests = new TtlHashMap<>(TimeUnit.SECONDS, 30);
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private final Map<UUID, UUID> spectators = new ConcurrentHashMap<>();
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@Getter private final Map<UUID, Game> games = new ConcurrentHashMap<>();
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public int getFighters() {
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public int getPlaying() {
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int i = 0;
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for (Game game : this.games.values()) {
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for (GameTeam team : game.getTeams()) {
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i += team.getPlayingPlayers().size();
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}
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}
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return i;
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}
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public int getPlayingByType(GameType gameType) {
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int i = 0;
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for (Game game : this.games.values()) {
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if (game.getGameType() == gameType) {
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for (GameTeam teams : game.getTeams()) {
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i += teams.getPlayingPlayers().size();
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}
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}
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}
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return i;
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}
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@ -80,9 +93,29 @@ public class GameManager {
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this.games.remove(game.getGameId());
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}
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public void removePlayerFromGame(Player player, PlayerData playerData) {
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public void addDroppedItem(Game game, Item item) {
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game.addEntityToRemove(item);
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game.addRunnable(this.plugin.getServer().getScheduler().runTaskLater(this.plugin, () -> {
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game.removeEntityToRemove(item);
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item.remove();
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}, 100L).getTaskId());
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}
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public void addDroppedItems(Game game, Set<Item> items) {
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for (Item item : items) {
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game.addEntityToRemove(item);
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}
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game.addRunnable(this.plugin.getServer().getScheduler().runTaskLater(this.plugin, () -> {
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for (Item item : items) {
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game.removeEntityToRemove(item);
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item.remove();
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}
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}, 100L).getTaskId());
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}
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public void removePlayerFromGame(Player player, PlayerData playerData, boolean spectatorDeath) {
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Game game = this.games.get(playerData.getCurrentGameId());
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Player killer = player.getKiller();
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Player killer = playerData.getLastDamager();
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if (player.isOnline() && killer != null) {
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killer.hidePlayer(player);
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@ -93,15 +126,109 @@ public class GameManager {
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if (killer != null) {
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game.broadcast(losingTeam.getPlayerTeam().getChatColor() + player.getName() + " &ehas been killed by " + winningTeam.getPlayerTeam().getChatColor() + killer.getName() + "&e! &b&lFINAL KILL!");
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PlayerData killerData = this.plugin.getPlayerDataManager().getPlayerData(killer.getUniqueId());
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killerData.setKills(killerData.getKills() + 1);
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} else {
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game.broadcast(losingTeam.getPlayerTeam().getChatColor() + player.getName() + " &ehas died! &b&lFINAL KILL!");
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}
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losingTeam.killPlayer(player.getUniqueId());
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int remaining = losingTeam.getPlayingPlayers().size();
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playerData.setDeaths(playerData.getDeaths() + 1);
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losingTeam.killPlayer(player.getUniqueId());
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if (spectatorDeath) {
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this.addSpectatorDeath(player, playerData, game);
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}
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int remaining = losingTeam.getPlayingPlayers().size();
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if (remaining == 0) {
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this.plugin.getServer().getPluginManager().callEvent(new GameEndEvent(game, winningTeam, losingTeam));
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}
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}
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private void addSpectatorDeath(Player player, PlayerData playerData, Game game) {
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this.spectators.put(player.getUniqueId(), game.getGameId());
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playerData.setPlayerState(PlayerState.SPECTATING);
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PlayerUtil.clearPlayer(player);
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game.addSpectator(player.getUniqueId());
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game.addRunnable(this.plugin.getServer().getScheduler().scheduleSyncDelayedTask(this.plugin, () -> {
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game.getTeams().forEach(team -> team.playingPlayers().forEach(member -> member.hidePlayer(player)));
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game.spectatorPlayers().forEach(spectator -> spectator.hidePlayer(player));
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player.getActivePotionEffects().stream().map(PotionEffect::getType).forEach(player::removePotionEffect);
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player.setWalkSpeed(0.2F);
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player.setFlySpeed(0.4F);
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player.setAllowFlight(true);
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}, 20L));
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player.setWalkSpeed(0.0F);
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player.addPotionEffect(new PotionEffect(PotionEffectType.JUMP, 10000, -5));
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this.plugin.getHotbarManager().getSpectatorItems().stream().filter(HotbarItem::isEnabled).forEach(item -> player.getInventory().setItem(item.getSlot(), item.getItemStack()));
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player.updateInventory();
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}
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public void addSpectator(Player player, PlayerData playerData, Player target, Game targetGame) {
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this.spectators.put(player.getUniqueId(), targetGame.getGameId());
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if (targetGame.getGameState() != GameState.ENDING) {
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targetGame.broadcast("&d" + player.getName() + " &eis now spectating!");
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}
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targetGame.addSpectator(player.getUniqueId());
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playerData.setPlayerState(PlayerState.SPECTATING);
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player.teleport(target);
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player.setAllowFlight(true);
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player.setFlying(true);
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player.getInventory().clear();
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this.plugin.getHotbarManager().getSpectatorItems().stream().filter(HotbarItem::isEnabled).forEach(item -> player.getInventory().setItem(item.getSlot(), item.getItemStack()));
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player.updateInventory();
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this.plugin.getServer().getOnlinePlayers().forEach(online -> {
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online.hidePlayer(player);
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player.hidePlayer(online);
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});
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targetGame.getTeams().forEach(team -> team.playingPlayers().forEach(player::showPlayer));
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}
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public void removeSpectator(Player player) {
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Game game = this.games.get(this.spectators.get(player.getUniqueId()));
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game.removeSpectator(player.getUniqueId());
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if (game.getGameState() != GameState.ENDING) {
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game.broadcast("&d" + player.getName() + " &eis no longer spectating!");
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}
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this.spectators.remove(player.getUniqueId());
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this.plugin.getPlayerDataManager().resetPlayer(player, true);
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}
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public List<ItemStack> getGameItems() {
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List<ItemStack> allItems = new ArrayList<>();
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ItemStack sword = new ItemBuilder(Material.WOOD_SWORD).build();
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allItems.add(sword);
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return allItems;
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}
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public ItemStack[] getGameArmor(PlayerData playerData) {
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Color color = playerData.getPlayerTeam().getColor();
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return new ItemStack[] {
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new ItemBuilder(Material.LEATHER_BOOTS).color(color).build(),
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new ItemBuilder(Material.LEATHER_LEGGINGS).color(color).build(),
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new ItemBuilder(Material.LEATHER_CHESTPLATE).color(color).build(),
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new ItemBuilder(Material.LEATHER_HELMET).color(color).build()
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};
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}
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public void clearBlocks(Game game) {
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game.getPlacedBlocksLocations().forEach(location -> {
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location.getBlock().setType(Material.AIR);
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game.removePlacedBlock(location.getBlock());
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});
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}
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}
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