Alot of shit
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31
src/main/java/rip/tilly/bedwars/utils/PlayerUtil.java
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31
src/main/java/rip/tilly/bedwars/utils/PlayerUtil.java
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package rip.tilly.bedwars.utils;
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import org.bukkit.GameMode;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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public class PlayerUtil {
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public static void clearPlayer(Player player) {
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player.setHealth(20.0D);
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player.setFoodLevel(20);
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player.setSaturation(12.8F);
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player.setMaximumNoDamageTicks(20);
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player.setFireTicks(0);
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player.setFallDistance(0.0F);
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player.setLevel(0);
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player.setExp(0.0F);
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player.setWalkSpeed(0.2F);
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player.setFlySpeed(0.2F);
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player.getInventory().setHeldItemSlot(0);
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player.setAllowFlight(false);
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player.getInventory().clear();
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player.getInventory().setArmorContents(null);
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player.closeInventory();
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player.setGameMode(GameMode.SURVIVAL);
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player.getActivePotionEffects().stream().map(PotionEffect::getType).forEach(player::removePotionEffect);
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((CraftPlayer) player).getHandle().getDataWatcher().watch(9, (byte) 0);
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player.updateInventory();
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}
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}
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