Alot of shit
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@ -1,10 +1,21 @@
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package rip.tilly.bedwars.game;
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import io.netty.util.internal.ConcurrentSet;
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import lombok.Getter;
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import lombok.Setter;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.entity.Entity;
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import org.github.paperspigot.Title;
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import rip.tilly.bedwars.BedWars;
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import rip.tilly.bedwars.game.arena.Arena;
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import rip.tilly.bedwars.game.arena.CopiedArena;
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import rip.tilly.bedwars.utils.CC;
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import rip.tilly.bedwars.utils.TimeUtils;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Set;
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import java.util.UUID;
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/**
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@ -15,10 +26,138 @@ import java.util.UUID;
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@Setter
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public class Game {
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private final UUID gameId = UUID.randomUUID();
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private final List<GameTeam> teams;
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private final BedWars plugin = BedWars.getInstance();
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public Game(GameTeam... teams) {
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private final Set<Entity> entitiesToRemove = new ConcurrentSet<>();
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private final List<GameTeam> teams;
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private final Arena arena;
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private final UUID gameId = UUID.randomUUID();
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private CopiedArena copiedArena;
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private GameState gameState = GameState.STARTING;
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private int countdown = 6;
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private int durationTimer;
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public Game(Arena arena, GameTeam... teams) {
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this.arena = arena;
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this.teams = Arrays.asList(teams);
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}
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public GameTeam getTeamByName(String name) {
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return this.teams.stream().filter(team -> team.getPlayerTeam().getName().equalsIgnoreCase(name)).findFirst().orElse(null);
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}
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public String getDuration() {
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return TimeUtils.formatIntoMMSS(durationTimer);
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}
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public void addEntityToRemove(Entity entity) {
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this.entitiesToRemove.add(entity);
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}
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public void removeEntityToRemove(Entity entity) {
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this.entitiesToRemove.remove(entity);
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}
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public void clearEntitiesToRemove() {
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this.entitiesToRemove.clear();
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}
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public void broadcastTitle(String message, String subMessage) {
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Title title = new Title(message, subMessage, 5, 20, 5);
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this.teams.forEach(team -> team.playingPlayers().forEach(player -> player.sendTitle(title)));
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}
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public void broadcast(String message) {
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this.teams.forEach(team -> team.playingPlayers().forEach(player -> player.sendMessage(CC.translate(message))));
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}
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public void broadcastSound(Sound sound) {
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this.teams.forEach(team -> team.playingPlayers().forEach(player -> player.playSound(player.getLocation(), sound, 10, 1)));
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}
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public int decrementCountdown() {
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return --this.countdown;
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}
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public void incrementDuration() {
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++this.durationTimer;
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}
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public boolean isPartyMatch() {
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return (this.teams.get(0).getAllPlayers().size() >= 2 || this.teams.get(1).getAllPlayers().size() >= 2);
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}
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public boolean isPlaceable(Location location, Game game) {
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double minX = game.getCopiedArena().getMin().getX();
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double minZ = game.getCopiedArena().getMin().getZ();
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double maxX = game.getCopiedArena().getMax().getX();
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double maxZ = game.getCopiedArena().getMax().getZ();
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if (minX > maxX) {
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double lastMinX = minX;
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minX = maxX;
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maxX = lastMinX;
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}
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if (minZ > maxZ) {
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double lastMinZ = minZ;
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minZ = maxZ;
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maxZ = lastMinZ;
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}
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if (location.getX() >= minX && location.getX() <= maxX && location.getZ() >= minZ && location.getZ() <= maxZ) {
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return true;
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}
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return false;
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}
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public boolean isInside(Location location, Game game) {
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double aMinX = game.getCopiedArena().getTeamAmin().getX();
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double aMinZ = game.getCopiedArena().getTeamAmin().getZ();
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double aMaxX = game.getCopiedArena().getTeamAmax().getX();
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double aMaxZ = game.getCopiedArena().getTeamAmax().getZ();
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if (aMinX > aMaxX) {
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double lastMinX = aMinX;
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aMinX = aMaxX;
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aMaxX = lastMinX;
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}
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if (aMinZ > aMaxZ) {
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double lastMinZ = aMinZ;
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aMinZ = aMaxZ;
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aMaxZ = lastMinZ;
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}
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if (location.getX() <= aMinX && location.getX() >= aMaxX && location.getZ() <= aMinZ && location.getZ() >= aMaxZ) {
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return true;
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}
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double bMinX = game.getCopiedArena().getTeamBmin().getX();
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double bMinZ = game.getCopiedArena().getTeamBmin().getZ();
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double bMaxX = game.getCopiedArena().getTeamBmax().getX();
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double bMaxZ = game.getCopiedArena().getTeamBmax().getZ();
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if (bMinX > bMaxX) {
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double lastMinX = bMinX;
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bMinX = bMaxX;
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bMaxX = lastMinX;
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}
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if (bMinZ > bMaxZ) {
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double lastMinZ = bMinZ;
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bMinZ = bMaxZ;
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bMaxZ = lastMinZ;
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}
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if (location.getX() <= bMinX && location.getX() >= bMaxX && location.getZ() <= bMinZ && location.getZ() >= bMaxZ) {
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return true;
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}
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return false;
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}
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}
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