Hopefully made arenas with generators?

This commit is contained in:
Luca
2021-11-23 10:57:52 +01:00
parent 5e63d85468
commit 03512ae139
15 changed files with 225 additions and 157 deletions

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@ -1,20 +1,20 @@
package rip.tilly.bedwars.menus.shop;
import lombok.RequiredArgsConstructor;
import org.bukkit.Material;
@RequiredArgsConstructor
public enum ShopType {
QUICK("Quick Buy"),
BLOCKS("Blocks"),
ARMOR("Armor"),
TOOLS("Tools"),
WEAPONS("Weapons"),
RANGED("Ranged"),
POTIONS("Potions"),
UTILITY("Utility");
private final String name;
private final Material material;
}
//package rip.tilly.bedwars.menus.shop;
//
//import lombok.RequiredArgsConstructor;
//import org.bukkit.Material;
//
//@RequiredArgsConstructor
//public enum ShopType {
//
// QUICK("Quick Buy"),
// BLOCKS("Blocks"),
// ARMOR("Armor"),
// TOOLS("Tools"),
// WEAPONS("Weapons"),
// RANGED("Ranged"),
// POTIONS("Potions"),
// UTILITY("Utility");
//
// private final String name;
// private final Material material;
//}

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@ -1,10 +1,10 @@
package rip.tilly.bedwars.menus.shop;
import lombok.AllArgsConstructor;
import rip.tilly.bedwars.utils.menu.Button;
@AllArgsConstructor
public class ShopTypeButton extends Button {
private final ShopType shopType;
}
//package rip.tilly.bedwars.menus.shop;
//
//import lombok.AllArgsConstructor;
//import rip.tilly.bedwars.utils.menu.Button;
//
//@AllArgsConstructor
//public class ShopTypeButton extends Button {
//
// private final ShopType shopType;
//}

View File

@ -1,29 +1,29 @@
package rip.tilly.bedwars.menus.shop.blocks;
import org.bukkit.entity.Player;
import rip.tilly.bedwars.utils.CC;
import rip.tilly.bedwars.utils.menu.Button;
import rip.tilly.bedwars.utils.menu.Menu;
import java.util.HashMap;
import java.util.Map;
public class BlocksMenu extends Menu {
@Override
public boolean isUpdateAfterClick() {
return true;
}
@Override
public String getTitle(Player player) {
return CC.translate("&eBlocks");
}
@Override
public Map<Integer, Button> getButtons(Player player) {
Map<Integer, Button> buttons = new HashMap<>();
}
}
//package rip.tilly.bedwars.menus.shop.blocks;
//
//import org.bukkit.entity.Player;
//import rip.tilly.bedwars.utils.CC;
//import rip.tilly.bedwars.utils.menu.Button;
//import rip.tilly.bedwars.utils.menu.Menu;
//
//import java.util.HashMap;
//import java.util.Map;
//
//public class BlocksMenu extends Menu {
//
// @Override
// public boolean isUpdateAfterClick() {
// return true;
// }
//
// @Override
// public String getTitle(Player player) {
// return CC.translate("&eBlocks");
// }
//
// @Override
// public Map<Integer, Button> getButtons(Player player) {
// Map<Integer, Button> buttons = new HashMap<>();
//
//
// }
//}