Added game data and menu

This commit is contained in:
Luca
2021-11-23 13:34:45 +01:00
parent 1775f11016
commit 031874bc41
7 changed files with 45 additions and 9 deletions

View File

@ -14,6 +14,7 @@ import rip.tilly.bedwars.game.arena.Arena;
import rip.tilly.bedwars.events.GameEndEvent;
import rip.tilly.bedwars.events.GameStartEvent;
import rip.tilly.bedwars.managers.hotbar.impl.HotbarItem;
import rip.tilly.bedwars.playerdata.PlayerCurrentGameData;
import rip.tilly.bedwars.playerdata.PlayerData;
import rip.tilly.bedwars.playerdata.PlayerState;
import rip.tilly.bedwars.utils.ItemBuilder;
@ -209,12 +210,32 @@ public class GameManager {
this.plugin.getPlayerDataManager().resetPlayer(player, true);
}
public List<ItemStack> getGameItems() {
public List<ItemStack> getGameItems(PlayerCurrentGameData currentGameData) {
List<ItemStack> allItems = new ArrayList<>();
ItemStack sword = new ItemBuilder(Material.WOOD_SWORD).build();
allItems.add(sword);
if (currentGameData.isShears()) {
ItemStack shears = new ItemBuilder(Material.SHEARS).build();
allItems.add(shears);
}
if (currentGameData.getAxeLevel() > 0) {
if (currentGameData.getAxeLevel() == 1) {
}
if (currentGameData.getAxeLevel() == 1) {
}
if (currentGameData.getAxeLevel() == 1) {
}
if (currentGameData.getAxeLevel() == 1) {
}
}
return allItems;
}