Added game data and menu
This commit is contained in:
@ -14,6 +14,7 @@ import rip.tilly.bedwars.game.arena.Arena;
|
||||
import rip.tilly.bedwars.events.GameEndEvent;
|
||||
import rip.tilly.bedwars.events.GameStartEvent;
|
||||
import rip.tilly.bedwars.managers.hotbar.impl.HotbarItem;
|
||||
import rip.tilly.bedwars.playerdata.PlayerCurrentGameData;
|
||||
import rip.tilly.bedwars.playerdata.PlayerData;
|
||||
import rip.tilly.bedwars.playerdata.PlayerState;
|
||||
import rip.tilly.bedwars.utils.ItemBuilder;
|
||||
@ -209,12 +210,32 @@ public class GameManager {
|
||||
this.plugin.getPlayerDataManager().resetPlayer(player, true);
|
||||
}
|
||||
|
||||
public List<ItemStack> getGameItems() {
|
||||
public List<ItemStack> getGameItems(PlayerCurrentGameData currentGameData) {
|
||||
List<ItemStack> allItems = new ArrayList<>();
|
||||
|
||||
ItemStack sword = new ItemBuilder(Material.WOOD_SWORD).build();
|
||||
allItems.add(sword);
|
||||
|
||||
if (currentGameData.isShears()) {
|
||||
ItemStack shears = new ItemBuilder(Material.SHEARS).build();
|
||||
allItems.add(shears);
|
||||
}
|
||||
|
||||
if (currentGameData.getAxeLevel() > 0) {
|
||||
if (currentGameData.getAxeLevel() == 1) {
|
||||
|
||||
}
|
||||
if (currentGameData.getAxeLevel() == 1) {
|
||||
|
||||
}
|
||||
if (currentGameData.getAxeLevel() == 1) {
|
||||
|
||||
}
|
||||
if (currentGameData.getAxeLevel() == 1) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return allItems;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user